The line chart below shows the percentage of people in different age groups who played video games more than ten hours a week between 1984 and 2003.
Summarize the information by selecting and reporting the main features and make comparisons where relevant.
The graph illustrates the proportion of four types of age who get into video games more than ten hours per week from 1984 to 2003.
Generally, all type of age increased during the period 19 years. The highest line is group 15-24 years old, and the age of 35+ is the lowest in the line graph.
In 1984, the percentage of people in group from 15 to 24 years old is approximately 20%, the age of 7-14 years old is 13%, people from 25 to 34 years old and more than 35 years old are 12% and 2%, respectively.
Over the 9 past years from 1991-2000, the age of 15-24 years old sharply fluctuated, and reach a peak at 52% in 1998. While, the line of group 7-14 and group 25-34 had the same trend, slightly fluctuation. Furthermore, the percentage of two groups was 15% at the same time in 1991. The trend of group 35+ increased rapidly, from 5% in 1991 to 19% in 2000.
In 2003, the group 15-24 still was the highest point, 50% exactly. The ratio of other three groups remained stable in that order: 35% of group 7-14, 30% of 25-34 years old, and 20% of 35+ years old.